Quantcast
Channel: SteveStreeting.com » C++
Browsing all 9 articles
Browse latest View live

Remote debugging tips

I used to use remote debugging as my primary form of debugging many years ago (we’re talking the early to mid 1990′s now), simply because it was impossible to debug code that was tinkering directly...

View Article


Image may be NSFW.
Clik here to view.

Why I don’t need Visual Studio 2008 (yet)

Visual C++ Express 2008 came out while I was away I see, which inevitably was going to draw calls for a VS9 version of our SDKs (I always buy the Pro version of Visual Studio myself, but I keep an...

View Article


Moving beyond language

When you’re talking with some programmers, particularly younger ones, you can’t help but run into the ‘great language debate’ at some point or another. That is, that many programmers have a language...

View Article

By-value static member variables & XCode debug builds

Well, this had me baffled for a while. I’ve been beavering away on allowing custom, user-supplied memory allocators in Ogre, hopefully for inclusion in the upcoming 1.6, and I came across a very weird...

View Article

Image may be NSFW.
Clik here to view.

Forcing VC++ Debugger to Display Pointers as Arrays

I’m going to risk being called a dunce for not picking up on this until now, because I think there are probably other people with this annoying problem too. When you’re debugging in VC++, by default...

View Article


Image may be NSFW.
Clik here to view.

Qt 4.5 will be available under the LGPL

I’m on the Qt (owned by Nokia now) mailing list since I have a commercial license for a client project, and I got a very interesting email today, telling me that on its release in March 2009, Qt 4.5...

View Article

Image may be NSFW.
Clik here to view.

Learning to love CMake

The trouble with developing a project which is not only cross-platform, but is old mature & wizened enough to have users dotted across a whole history of incompatible versions of the same tool, is...

View Article

Image may be NSFW.
Clik here to view.

Native code being promoted for once!

Ok, so a new clause in the Terms of Service for Apple’s newly announced iPhone OS 4 is understandably causing some consternation around the internet: “3.3.1 … Applications must be originally written in...

View Article


Image may be NSFW.
Clik here to view.

Review: OGRE 3D 1.7 Application Development Cookbook

It’s always gratifying, and a little weird, when I see books being written about OGRE – it just serves to illustrate (if any more evidence was needed) how far the project has come since I created that...

View Article

Browsing all 9 articles
Browse latest View live